Fedor Agafonov
HALLWAY
A king-of-the-hill card game. Recruit characters from your Outfit, bend the stage with items, and score by taking and holding the center.
Play the tableThe deck
Up close.
Character · 1 / 100 in the deck
The recruiter.
- Power
- 6
- Flux
- 2
A secular east character built around deck search and recruiting, with 6 power and 2 flux for duels over the center.
- character
- secular
- east
- seek
- recruit
- promote







01 / 20
01 / 06
Goal
To win, you must reach a certain level of influence, symbolised by the influence points. Get 17 influence points to win. The only way to get influence points? Fight for the center. Purge characters in the center, shift characters into the center, keep characters in the center.
Potential products
Pick a box.

Prices are placeholders pending final manufacturing and shipping, not commitments. There is no checkout — this is a concept showcase.
Stay in the loop
Keep me informed.
Get playtest openings, print updates, and product drops when Hallway is ready to show more.

